This Was Actually Fun!: Engaging Users in Conversations about Digital Literacy
| dc.contributor.author | Rigling, Lillian | |
| dc.contributor.author | Johnson, Erin | |
| dc.contributor.author | Goldhawk, Madisson | |
| dc.date.accessioned | 2018-07-16T18:33:20Z | |
| dc.date.available | 2018-07-16T18:33:20Z | |
| dc.date.issued | 2018-06-06 | |
| dc.description.abstract | This interactive presentation highlights pop-up programming designed to improve 21st century digital literacies. The session includes an overview of activity development and reflections on its success. Participants will explore light-touch digital literacy games on their personal devices and take home tools to recreate similar programming at their library. | |
| dc.identifier.uri | http://hdl.handle.net/10393/37865 | |
| dc.identifier.uri | https://doi.org/10.20381/ruor-22123 | |
| dc.language.iso | en | |
| dc.title | This Was Actually Fun!: Engaging Users in Conversations about Digital Literacy | |
| dc.type | Presentation |
