Living Pedagogies of a Game-Master: An Autoethnographic Education of Liminal Moments
| dc.contributor.author | Lachance, Graeme | |
| dc.contributor.supervisor | Palulis, Patricia | |
| dc.date.accessioned | 2016-04-08T19:21:39Z | |
| dc.date.available | 2016-04-08T19:21:39Z | |
| dc.date.issued | 2016 | |
| dc.description.abstract | This study presents the concept of the pedagogy of the game-master. Written from a bricolage of autoethnographic perspectives, a fractured narrative was (de)composed out of the author’s dual experiences as educator and game-master of fantasy tabletop-role-playing games. The narrative seeks to evoke the blurred boundaries of what it means to occupy each role, dwelling between fantasies, (teaching) realities, and player/person/persona identities (Waskul & Lust, 2004), constructing and remaining in the middle of a bridged pedagogy which spans education and tabletop role-playing. From the narrative, the latter section of this manuscript presents a discussion of how the liminal duties of the game-master might help draw educators to and beyond the boundaries of what is possible in education. | en |
| dc.identifier.uri | http://hdl.handle.net/10393/34468 | |
| dc.identifier.uri | http://dx.doi.org/10.20381/ruor-5574 | |
| dc.language.iso | en | en |
| dc.publisher | Université d'Ottawa / University of Ottawa | en |
| dc.subject | game-master | en |
| dc.subject | tabletop role-playing game | en |
| dc.subject | autoethnography | en |
| dc.subject | roleplaying game | en |
| dc.title | Living Pedagogies of a Game-Master: An Autoethnographic Education of Liminal Moments | en |
| dc.type | Thesis | en |
| thesis.degree.discipline | Éducation / Education | en |
| thesis.degree.level | Masters | en |
| thesis.degree.name | MA[Ed] | en |
