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Visual tracking for human-computer interaction

dc.contributor.advisorPetriu, Emil M.,
dc.contributor.advisorLapointe, Jean-Francois,
dc.contributor.authorLaberge, Dominic
dc.date.accessioned2013-11-07T17:24:44Z
dc.date.available2013-11-07T17:24:44Z
dc.date.created2003
dc.date.issued2003
dc.degree.levelMasters
dc.degree.nameM.C.S.
dc.description.abstractThe purpose of this master's thesis project is to design, implement and evaluate vision-based user interfaces for use in the context of virtual environments. Three interfaces are treated. The first one is a 4 degrees of freedom (DOF) mouse that can track the position and 1 DOF or rotation (roll) of a user's hand. The second one is a 6 DOF mouse that can track both the position and the orientation of a user's hand in 3D space. Finally the third one is a laser pointing interface used to track the laser spot of a standard laser pointer, in order to interact with a large screen display. The two latter interfaces use an auto-calibrated approach based on planar homography, that distinguish them from the standard computer-vision based approach which requires a previous step of calibration.
dc.format.extent94 p.
dc.identifier.citationSource: Masters Abstracts International, Volume: 42-06, page: 2235.
dc.identifier.urihttp://hdl.handle.net/10393/26504
dc.identifier.urihttp://dx.doi.org/10.20381/ruor-18218
dc.language.isoen
dc.publisherUniversity of Ottawa (Canada)
dc.subject.classificationComputer Science.
dc.titleVisual tracking for human-computer interaction
dc.typeThesis

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