Repository logo

Modelling Soft-Tissue Motion During Human Movement Experiments to Improve Calculations of Skeletal Kinematics

dc.contributor.authorBaklouti, Firas
dc.contributor.supervisorUchida, Thomas
dc.date.accessioned2021-05-26T19:32:57Z
dc.date.available2021-05-26T19:32:57Z
dc.date.issued2021-05-26en_US
dc.description.abstractIn Canada, approximately 544,000 upper-limb injuries occurred in a 12-month period between 2009 and 2010, many of which were injuries to the rotator cuff muscles of the shoulder. Because of the complex structure and function of the shoulder, it is often difficult to determine which muscles have been injured. The most widely used technology to study human movement is motion capture, wherein markers are affixed to a subject’s skin and are tracked by cameras as the subject moves. The recorded marker trajectories are then used to estimate the bone locations and joint angles during the tracked motion. This is called an inverse kinematic simulation. The simulation can then be used to estimate variables that are difficult or impossible to measure directly, such as the activation of single muscle heads within a muscle group. However, muscles bulge and skin stretches during movement, so the markers that are affixed to the skin generally move relative to the underlying bones. These errors, known as soft-tissue artifacts, lead to uncertainty in the calculation of bone locations and, consequently, uncertainty in the computed skeletal joint angles. This uncertainty limits the use of inverse kinematic simulations in clinical settings. Given the skin tissue’s elastic behaviour, a spring-based equilibrium model can be used to estimate the behaviour of skin during non-impulsive motion. In the proposed model, markers were placed on the surface of ellipsoids (representing the thorax, abdomen, scapula, and upper arm) and were attached to each other via springs. The system was assumed to remain in static equilibrium during sufficiently slow movements to approximate the stretch of the skin. In this thesis, the development and application of a proof-of-concept model to estimate the pose of the skeleton is described. This work demonstrates the feasibility of using such a model to reduce errors due to soft-tissue motion.en_US
dc.identifier.urihttp://hdl.handle.net/10393/42207
dc.identifier.urihttp://dx.doi.org/10.20381/ruor-26429
dc.language.isoenen_US
dc.publisherUniversité d'Ottawa / University of Ottawaen_US
dc.subjectMotion Captureen_US
dc.subjectShoulderen_US
dc.subjectSoft Tissue Artifacten_US
dc.subjectBiomechanicsen_US
dc.titleModelling Soft-Tissue Motion During Human Movement Experiments to Improve Calculations of Skeletal Kinematicsen_US
dc.typeThesisen_US
thesis.degree.disciplineGénie / Engineeringen_US
thesis.degree.levelMastersen_US
thesis.degree.nameMAScen_US
uottawa.departmentGénie biomédical / Biomedical Engineeringen_US

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail ImageThumbnail Image
Name:
Baklouti_Firas_2021_thesis.pdf
Size:
3.02 MB
Format:
Adobe Portable Document Format
Description:
PDF/A format of my Thesis

License bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail ImageThumbnail Image
Name:
license.txt
Size:
6.65 KB
Format:
Item-specific license agreed upon to submission
Description: