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A Feminist Autoethnography: On Hegemonic Masculinity, Failure, and Subversive Play in League of Legends

dc.contributor.authorFedchun, Kathryn
dc.contributor.supervisorScott, Corrie
dc.date.accessioned2020-09-10T18:55:25Z
dc.date.available2020-09-10T18:55:25Z
dc.date.issued2020-09-10en_US
dc.description.abstractLeague of Legends is one of the most popular video games in the world, and yet it is also infamously known as being filled with harassment and failure. Why do I continue to play? In this project, a critical autoethnography is used to illustrate what it is like to play in this male-dominated space as a woman. Using feminist and queer game studies as my theoretical framework, this project investigates three distinct, but interconnected concepts: hegemonic masculinity, weaponized failure, and subversive play. In chapter one, I use Raewyn Connell’s theory of hegemonic masculinity to analyze League of Legends. I argue that gameplay elements such as champion selection, communication, and role-play make it difficult to challenge hegemonic masculinity in League of Legends. However, I do acknowledge that it is possible to challenge through playing the role of support properly – by concentrating on teamwork and sacrifice. In chapter two, I use queer video game studies, including key texts by Bonnie Ruberg and Jesper Juul, to consider failure in League of Legends. While queer failure can be fun in single-player video games, I argue that failure in League of Legends can be used as a weapon to intentionally hurt your teammates. Finally, in chapter three I consider my own subversive playstyle. While some academics have argued that woman who play masculine video games using male-coded skills cannot challenge the patriarchy, I argue that embracing my femininity in League of Legends allows me to persevere and push against the patriarchy. I argue that my feminine visibility in the form of my gamertag, SJW Queen, my communication style that emphasizes positivity and mediation, and how I play League of Legends are all examples of subversive gameplay. I bring my femininity into League of Legends uncompromised and I embrace it, rather than try to escape from it.en_US
dc.identifier.urihttp://hdl.handle.net/10393/40968
dc.identifier.urihttp://dx.doi.org/10.20381/ruor-25194
dc.language.isoenen_US
dc.publisherUniversité d'Ottawa / University of Ottawaen_US
dc.subjectGame Studiesen_US
dc.subjectQueer Theoryen_US
dc.subjectHegemonic Masculinityen_US
dc.subjectSubversive Playen_US
dc.subjectVideo Gamesen_US
dc.subjectFeminist Theoryen_US
dc.subjectQueer Failureen_US
dc.subjectLeague of Legendsen_US
dc.subjectAutoethnographyen_US
dc.titleA Feminist Autoethnography: On Hegemonic Masculinity, Failure, and Subversive Play in League of Legendsen_US
dc.typeThesisen_US
thesis.degree.disciplineSciences sociales / Social Sciencesen_US
thesis.degree.levelMastersen_US
thesis.degree.nameMAen_US
uottawa.departmentÉtudes féministes et de genre / Feminist and Gender Studiesen_US

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