Rigling, LillianJohnson, ErinGoldhawk, Madisson2018-07-162018-07-162018-06-06http://hdl.handle.net/10393/37865https://doi.org/10.20381/ruor-22123This interactive presentation highlights pop-up programming designed to improve 21st century digital literacies. The session includes an overview of activity development and reflections on its success. Participants will explore light-touch digital literacy games on their personal devices and take home tools to recreate similar programming at their library.enThis Was Actually Fun!: Engaging Users in Conversations about Digital LiteracyPresentation